This series of interviews gives us a look at the development of Bayonetta 3 directly from various members of the PlatinumGames development team.

In this episode, the Bayonetta 3 talk about the doom and rebirth motifs, and how the characters were brought to life with the cinematics and character animations. We also look at the stages which took us globetrotting but with a multiverse twist. All from the point-of-view of the PlatinumGames staff themselves.

Guests
– Supervising Director: Hideki Kamiya
– Director: Yusuke Miyata
– Producer: Yuji Nakao
– Art Diredctor: Yuki Suda
– Lead Cinematic Artist: Atsuhito Shirai

Come back next week for the another episode of the Bayonetta 3 Developer Diary!
There will be four episodes in total, with one released per week.

Released Episodes
Bayonetta 3 Developer Diary Episode 1: The Old and the New
Bayonetta 3 Developer Diary Episode 2: Creating a New Look