Bayonetta Developer Commentary Parts 43 & 44

Bayonetta

Filed: Bayonetta, Community, Games, PGTV, PlatinumGames

Bayonetta rescues Cereza and goes toe-to-claw with the last of the Cardinal Virtues in director Hideki Kamiya’s latest developer commentaries. Discover the shocking truth about Sapientia’s “manufacturer” within!

NOTE: Due to an error on our part, the 44th commentary was inadvertently posted as Part 43. This post combines both Parts 43 and 44. We offer our sincere apologies for any confusion.

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Behind the Scenes: Vanquish Play Arts Kai

VANQUISH

Filed: Community, Games, PlatinumGames, Vanquish

In December 2010, our Japanese blog played host to a behind the scenes on the production of the Vanquish figures and our collaboration with Square-Enix. Now that that figures are set for release in May, we thought we’d give you a glimpse into the huge amount of work that brought these figures to life!
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Hi everyone! I’m Kenji Irie, a designer here at PlatinumGames.

I wanted to tell you a bit about my work directing the production of the Sam and Zaitsev (Bogey) figures that Square Enix announced at TGS 2010. They are turning out great, so I wanted to give you a closer look!

This is just an early peek, as we still have some small fixes and painting left to accomplish, but I think that the final product that will reach your hands will be even cooler than the figures are now, so I will update the blog again with info on the final version!

First up is our lead character, Sam. They have captured every little detail in the ARS Suit. They even brought to life many of the little details on the inner suit as well. We are moving on to the painting stage of production, so I hope you are all looking forward to the final product.

Next up is Zaitsev, in Bogey mode. This one still needs that final level of fine detail, but the proportions are very close to what is actually represented in the game, and when you pick it up you get this awesome feeling of heft to the toy. It’s great.

So if you are interested, keep checking with us for more info!

Product Information
VANQUISH PLAY ARTS-KAI- Sam Gideon
VANQUISH PLAY ARTS-KAI- Bogey (Victor Zaitsev)
RELEASE: MAY 2012 MSRP: $69.99

Well then, until next time!
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Check back next week for part 2 of our figure making-of!

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Bayonetta Developer Commentary Part 42

Bayonetta

Filed: Bayonetta, Community, Games, PGTV, PlatinumGames

Bayonetta throws down with Jeanne atop the rapidly-descending Valkyrie in director Hideki Kamiya’s latest commentary. Ever wonder why a massive cargo plane has all those spiny projections? The answer might surprise you.

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Bayonetta Developer Commentary Part 41

Bayonetta

Filed: Bayonetta, Community, Games, PGTV, PlatinumGames

Bayonetta director Hideki Kamiya continues to avoid suspiciously white Wicked Weaves as he Dodge Offsets his way through the Valkyrie in our latest developer commentary.

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PlatinumGames 2012 Show Reel

Platinum Games

Filed: Community, Games, PGTV, PlatinumGames

When you enter our offices, we have three LCD screens showing where we’ve come from and where we are going as a company. It is our 2012 Show Reel, and it is far too cool to leave in the lobby, so we thought we’d share it here.

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Vanquish Play Arts Kai

VANQUISH

Filed: Community, Games, PlatinumGames, Vanquish

Square Enix has made some incredible Vanquish figures for us! Their PLAY ARTS KAI Sam and Bogey (Zaitsev) figures will be available in May 2012 in the US for an MSRP of $69.99 (Late April, 6,825 yen in Japan).

Check out the photo gallery and keep on the look out for forthcoming blogs covering the making-of these amazing toys.

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Bayonetta Developer Commentary Part 40

Bayonetta

Filed: Bayonetta, Community, Games, PGTV, PlatinumGames

The assault on Ithavoll’s flying fortress Valkyrie begins in Bayonetta director Hideki Kamiya’s ongoing commentary.

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PlatinumGames New Offices

Platinum Games

Filed: Community, PlatinumGames

As our President and CEO, Tatsuya Minami, alluded to in his New Year’s greeting, we’ve got new offices.

We’ve moved from the 9th floor of the Umeda Sky Building down to the 8th and with it comes a whole new look for our studio.

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Best Wishes for 2012

Platinum Games

Filed: Community, PlatinumGames

Happy New Year 2012!
Thanks to you all we had a terrific 2011 and we are looking forward to your continued support this year.

In Japan, the coming of the New Year is an event marked with a very special importance, with a different connotation to how the date is viewed in the West. People make it a special point to greet each other properly. New Year’s resolutions are announced. New Year’s greeting cards are sent with great care and importance. However, the New Year’s week festivities are soon over, and the day-to-day life of December returns just as quickly. Actually, in the business world, that week seems more like a single day before things are right back to normal. At least, it seems like that most years.

But for us at PlatinumGames, this New Year is a bit different than most.

At the end of December, we moved to a brand new office. While it is a brand new office, it is actually in the same building. We just moved down one floor from nine to eight. It is going to give us more space and more tools to make even greater games. We are truly going out with the old and in with the new for 2012 and things are looking much different for us now.

Our new offices officially open on January 5, 2012, which is our first day of business for the year, and the first day of our new start.

December 2011 saw us announce a new title that marked a turning point for us as a company. As a game developer, our job is to make the best possible game we can at all times. We look forward to your continued support as we strive to do just that.

Best Wishes,
Tatsuya Minami
January 2012

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Bayonetta Developer Commentary Part 39

Bayonetta

Filed: Bayonetta, Community, Games, PGTV, PlatinumGames

Bayonetta director Hideki Kamiya continues to display his mad skills, beasting Iustitia in the conclusion to Chapter 11.

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