Bayonetta Developer Commentary Parts 43 & 44

Bayonetta

Filed: Bayonetta, Community, Games, PGTV, PlatinumGames

Bayonetta rescues Cereza and goes toe-to-claw with the last of the Cardinal Virtues in director Hideki Kamiya’s latest developer commentaries. Discover the shocking truth about Sapientia’s “manufacturer” within!

NOTE: Due to an error on our part, the 44th commentary was inadvertently posted as Part 43. This post combines both Parts 43 and 44. We offer our sincere apologies for any confusion.

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Behind the Scenes: Vanquish Play Arts Kai

VANQUISH

Filed: Community, Games, PlatinumGames, Vanquish

In December 2010, our Japanese blog played host to a behind the scenes on the production of the Vanquish figures and our collaboration with Square-Enix. Now that that figures are set for release in May, we thought we’d give you a glimpse into the huge amount of work that brought these figures to life!
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Hi everyone! I’m Kenji Irie, a designer here at PlatinumGames.

I wanted to tell you a bit about my work directing the production of the Sam and Zaitsev (Bogey) figures that Square Enix announced at TGS 2010. They are turning out great, so I wanted to give you a closer look!

This is just an early peek, as we still have some small fixes and painting left to accomplish, but I think that the final product that will reach your hands will be even cooler than the figures are now, so I will update the blog again with info on the final version!

First up is our lead character, Sam. They have captured every little detail in the ARS Suit. They even brought to life many of the little details on the inner suit as well. We are moving on to the painting stage of production, so I hope you are all looking forward to the final product.

Next up is Zaitsev, in Bogey mode. This one still needs that final level of fine detail, but the proportions are very close to what is actually represented in the game, and when you pick it up you get this awesome feeling of heft to the toy. It’s great.

So if you are interested, keep checking with us for more info!

Product Information
VANQUISH PLAY ARTS-KAI- Sam Gideon
VANQUISH PLAY ARTS-KAI- Bogey (Victor Zaitsev)
RELEASE: MAY 2012 MSRP: $69.99

Well then, until next time!
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Check back next week for part 2 of our figure making-of!

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Bayonetta Developer Commentary Part 42

Bayonetta

Filed: Bayonetta, Community, Games, PGTV, PlatinumGames

Bayonetta throws down with Jeanne atop the rapidly-descending Valkyrie in director Hideki Kamiya’s latest commentary. Ever wonder why a massive cargo plane has all those spiny projections? The answer might surprise you.

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Bayonetta Developer Commentary Part 41

Bayonetta

Filed: Bayonetta, Community, Games, PGTV, PlatinumGames

Bayonetta director Hideki Kamiya continues to avoid suspiciously white Wicked Weaves as he Dodge Offsets his way through the Valkyrie in our latest developer commentary.

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PlatinumGames 2012 Show Reel

Platinum Games

Filed: Community, Games, PGTV, PlatinumGames

When you enter our offices, we have three LCD screens showing where we’ve come from and where we are going as a company. It is our 2012 Show Reel, and it is far too cool to leave in the lobby, so we thought we’d share it here.

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Vanquish Play Arts Kai

VANQUISH

Filed: Community, Games, PlatinumGames, Vanquish

Square Enix has made some incredible Vanquish figures for us! Their PLAY ARTS KAI Sam and Bogey (Zaitsev) figures will be available in May 2012 in the US for an MSRP of $69.99 (Late April, 6,825 yen in Japan).

Check out the photo gallery and keep on the look out for forthcoming blogs covering the making-of these amazing toys.

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Bayonetta Developer Commentary Part 40

Bayonetta

Filed: Bayonetta, Community, Games, PGTV, PlatinumGames

The assault on Ithavoll’s flying fortress Valkyrie begins in Bayonetta director Hideki Kamiya’s ongoing commentary.

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Bayonetta Developer Commentary Part 39

Bayonetta

Filed: Bayonetta, Community, Games, PGTV, PlatinumGames

Bayonetta director Hideki Kamiya continues to display his mad skills, beasting Iustitia in the conclusion to Chapter 11.

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Bayonetta Developer Commentary Part 38

Bayonetta

Filed: Bayonetta, Community, Games, PGTV, PlatinumGames

Bayonetta director Hideki Kamiya tackles the ingeniously “economical” boss, Iustitia, in Part 38 of our ongoing commentary series.

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METAL GEAR RISING: REVENGEANCE HITS THE VGAS!

METAL GEAR RISING

Filed: Games, Metal Gear Rising: Revengeance, PGTV, PlatinumGames



REBOOTED: METAL GEAR SOLID: RISING becomes METAL GEAR RISING

METAL GEAR SOLID: RISING’s E3 2010 trailer won numerous “Best Trailer” awards and drew praise worldwide. At the 2011 VGAs, the game re-emerged as METAL GEAR RISING with an all-new trailer.

METAL GEAR RISING is being developed through a partnership between Kojima Productions and PlatinumGames, known for hit titles like Bayonetta and Vanquish, and this new development structure promises to set all-new standards for the action genre.

The main character, Raiden, was once feared as the child soldier “Jack the Ripper” on the front lines of the First Liberian Civil War. Now, his combat mastery is channeled through a cyborg body as the strikes from his high-frequency blade slice even massive assault drones in two.
Raiden is contracted for VIP protection, military training and other duties by PMSCs (Private Military and Security Companies) in a developing country piecing itself back together after a bloody civil war. Little does he know that the stage is set for a clash with an enigmatic force of countless cyborgs.

Reborn at the hands of PlatinumGames, METAL GEAR RISING pits cyborg against cyborg in battle that blazes past every human limit!

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