Fall Harvest

Platinum Games

Filed: Community, PlatinumGames

Hello everyone.
It has been quite a while since I’ve blogged… Don’t think I’ve been resting on my laurels though. I’ve been quite busy with a number of projects here at PlatinumGames, and I haven’t had time to update my blog. For this, I apologize.

Thanks to all your support, our projects have begun to bear fruit. We released MADWORLD overseas earlier this year, a year which has also seen the Japanese release of Infinite Space. PlatinumGames has had its ups and downs getting to this point; however, I am extremely grateful to all those who have supported us along the way. As President of the company, I am also incredibly grateful to the hard-working staff inside the PlatinumGames offices.

And now the release of Bayonetta is fast approaching, isn’t it?  But before it is in everyone’s hands, we have Tokyo Game Show on our plate. Bayonetta is a title that everyone at PlatinumGames has put their heart and soul into. We want everyone to give the game a try, and as such, we will be bringing it with us to the Tokyo Game Show.

Both the Xbox 360 and PS3 versions of Bayonetta will be in the SEGA booth. I hope you take the chance to check both of them out!
With Bayonetta, we created the Xbox 360 version of the game first, and then handed off all the data and other assets to SEGA so they could begin the process of porting Bayonetta to the PS3, giving them advice regarding the porting process along the way and overseeing the progress to ensure that the PS3 version would be the best it could be. The goal was to release the Xbox 360 and PS3 versions to gamers day and date, and even though there have been trials and tribulations along the way, we are incredibly pleased to be able to present two playable versions of the game on the Tokyo Game Show floor.

Recently, we’ve received questions whether there are any differences between the Xbox 360 and PS3 versions. It seems many of you are quite interested in this.
As the developers of Bayonetta, we have overseen both versions, and I would like to make one thing clear. The Xbox 360 and PS3, as hardware platforms, both have their own distinct differences and peculiarities, and these characteristics will naturally give birth to differences in the final product. However, all involved endeavored to exploit the specific traits of each console to create an enjoyable experience. We feel the best way to evaluate this is by actually playing the game for yourself and coming to your own conclusions.

Bringing Bayonetta to users of both the PS3 and the Xbox 360 is something we feel to be very important, and I feel passionately that we have fulfilled our responsibility in that regard. I hope you all purchase Bayonetta and enjoy playing through our creation.

It seems the seasons have changed and Fall is upon us. For us, Bayonetta will be a sort of “Fall harvest.”

But no time to be sentimental, as various other projects are underway.
Keep your eye on us!

Warm regards,

Tatsuya Minami
President & CEO, PlatinumGames Inc.

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82 Comments Add Your Own

Joe Posted on September 19, 2009 at 3:52 am

Oh boy…that was…oh boy!

Odin Posted on September 19, 2009 at 3:58 am

Bayonetta will fail to God of War 3 :) What sony fan want to play a half made game on there console.

Steven Ohlberg Posted on September 19, 2009 at 4:15 am

Clever use of words considering how much history Witches and Harvests share…heh.

Jerry Posted on September 19, 2009 at 4:21 am

This is 2009, this should not be an excuse. It's lame that Platinum Games is using the same excuse as if PS3 was launched yesterday.

The main platform for multiplatform game should be PS3 version since it's been known to be very difficult to develop and then port it to XBOX 360.

Platinum Games just lost a customer.

zaka Posted on September 19, 2009 at 4:40 am

Now please unveil mikami game in TGS , thanks!

Crow T. Robot Posted on September 19, 2009 at 4:41 am

Oh come on Jerry. Really? Developers are STILL Having some difficulties developing for the PS3, it's not just P*. You sound as if it's not being released on PS3.

It boggles my mind how people can be, I'm not a game developer but I can imagine how difficult it can be to make a game. I mean if you just felt like bashing P* and telling em 'You just lost a customer' then do in your Tweet or MySpace or whatever it is you young wippersnappers are doing these days.

WHATEVER Posted on September 19, 2009 at 4:48 am

Yeah, no Bayonetta for me.

Bill Posted on September 19, 2009 at 4:51 am

Thanks, but no sale now.

ano Posted on September 19, 2009 at 5:16 am

Sale for me on the 360!

Is this going to turn into a Orange Box/EA/PS3 debacle again? Now isn't this game suppose to release in like a month or so for BOTH platforms or am I wrong? If so, I would avoid the PS3 version like the plague!

Nothanks Posted on September 19, 2009 at 5:19 am

Bad port = no sale… I'll just have to do with god of war 3 then.

Astonishing that developers still haven't figured out that the way to go is to develop first for the ps3 and then port to the 360. Bad ports is just going to hurt your sales.

Zero Posted on September 19, 2009 at 5:22 am

So I guess this would somehow explain the demo fiasco with that 1UP article.

Devils Never Cry Posted on September 19, 2009 at 6:43 am

I'm somehwat dissappointed

Marink Posted on September 19, 2009 at 7:15 am

Ya-Hoo!I don't care if the 360 or the PS3 makes a difference.

I just wanna play Bayonetta and have fun doing so.Same thing with MadWorld.

I enjoyed that game alot and got pissed about the reviews to the bad parts of the game.

Now a days people don't really enjoy games, they criticize and I hate it.

So PlatinumGamesm, I give you full support! Kick Ass! I'll definitely buy Bayonetta and Infinite Space. :D

Paracelsus Posted on September 19, 2009 at 7:29 am

I'll give you my respect for being sincere and telling us the truth about the PS3 version.

I'll give you my respect but not my money, though. "The best it could be" is not enough for me. Unless you developers grant the PS3 owners a stable 60fps experience, I can't see myself buying this game day one at full price, no matter how hyped I am (and I AM).

I could buy a fac simile of the PS3 pad for the 360 version, but unfortunately that release window is too crowded, and I cannot afford wasting more money than I have to.

So yeah, we'll see at Tokyo Game Show. One month left to the Japanese release, and if the PS3 build you bring there has the same slowdowns as the build "a certain site" tried and commented (negatively), you can bet whatever you want I'm not gonna buy this. I'm sorry because it looks the DMC4 that should have been.

MEL Posted on September 19, 2009 at 7:30 am

booo! no sale. NGS2 and GoW3 will pwn this anyway.

Mel Posted on September 19, 2009 at 7:37 am

No sale. I am not paying a premium price for a port.

urinnerhollow Posted on September 19, 2009 at 8:27 am

I think you guys.. or guy are going little overboard with the bad port nonsense. You probably haven't even seen the game for yourselves yet.

txGreg Posted on September 19, 2009 at 8:39 am

I didn't really see anything to comment on in the OP, but reading these other comments, I feel compelled to chime in. First, let me be concise: Get a life people!! If your identity is so wrapped up in the things you buy (be they consoles, cars or whatever) then you are a sad person who I don't think would be very fun to be around.

It makes no difference whether a game is developed on Platform A and ported to Platform B or vice-versa. Look at the game – usually by way of the demo these days – on the platform of your choice and decide if that's a game you want to play. That's it – that's all there is to it. Don't worry about what other people are playing. Don't worry if the same game on another platform has a green widget while you're stuck with a red one or whatever.

I'm not a game developer. I'm not even a software developer, however I do work with a lot of them. I've never known any developer that sets out to deliver a sub-standard product. I've never seen any evidence that a game developer has set out to sabotage their own game. They have a vision that they want to share with other people. They're not going to do that if they sabotage their own efforts. They know that they're not likely to get to bring their next idea to life if they product shoddy work "this time."

FYI – fanboys are not nice people; they're not the kind of people with which the rest of us want to hang around. Look in the mirror, recognize what you are, and then try to overcome it. Maybe you'll end up liking yourself better too… I know the rest of us will like you more.

Finally P*: keep up the good work. Personally, I look forward to playing this game. The idea intrigued me immediately. The pedigree kept my attention, and your work to reach out to us and share your excitement for the project has been amazing. I can't wait to team up with B and lay some smack down (not matter which shape of controller I find in my hands…)

Freecs Posted on September 19, 2009 at 8:42 am

Im hoping its not like Ghostbusters all over again. I guess i'll wait it out first. ::sigh::

DancingRobot Posted on September 19, 2009 at 9:17 am

Would you people prefer for it to not go to the PS3 at all? If you people DO own a PS3 you must have noticed how the XB360 library is a LOT bigger. Beggars can't be choosers here. It might not be perfect, but its not like developers go out of their way to make bad games.

At the least they're not disguising it as an Xbox360 exclusive and then a few months later announce they're going to port it to PS3 with a lot of extras. I hate it when that happens.

Freecs Posted on September 19, 2009 at 9:51 am


"Beggars can’t be choosers here"

Except beggers get things for free. And since im not even begging, I can choose whether to buy or not. There are always others games out there you know.

And now that mention It. I would have preferred it if it did came out later with more polish and alot more of extras.

Ploobie Posted on September 19, 2009 at 10:22 am

You just lost a sale. I will not support crappy ports. Do your jobs better next time.

Katcx Posted on September 19, 2009 at 10:36 am

Reading between the lines from the blog post, we can tell that the PS3 version is going to suck. Obviously, PlatinumGames is trying to shift the blame to Sega.

Dan Posted on September 19, 2009 at 12:25 pm

I Was thinking about buying Bayonetta since it looks awesome in action, but if the PS3 port is being treated like a second class citizen and runs like shit in the end, then no sale for me.

FAUNA Posted on September 19, 2009 at 12:51 pm

All of you people saying you're not going to buy it are IDIOTS! Did you even read what he said? No PS3/360 versions of any game have been exactly the same because that is impossible (they both have different architecture). All this fanboy talk is bullshit! Everyone stop whining and JUST BUY THE GAME ON EITHER PLATFORM!

FAUNA Posted on September 19, 2009 at 12:56 pm

PLEASE unveil Shinji Mikami-san's game at TGS!

Zero Posted on September 19, 2009 at 12:56 pm

I'm confused because before they said the game would be identical on both platforms and now they said there are going to be differences between them. Makes me wonder, will the game even have a stable framerate on the PS3? I hope the demo impressions were just limited on the demo and not on the finished product.

60Hertz Posted on September 19, 2009 at 1:05 pm

Yeah SEGA did Valkyria Chronicles they obviously don't know PS3

FAUNA Posted on September 19, 2009 at 1:08 pm

By the way P*, Bayonetta is going to be absolutely incredible. The art direction, cutscenes, story, score/sound, effects, gameplay = high art of the finest caliber! Thank you for revitalizing true Japanese gaming.

Mel Posted on September 19, 2009 at 1:48 pm

If all I own is a Ps3, I don't see how people can honestly justify buying this product when it obviously didn't receive the same amount of tender, love and care as the 360 version. Their best and most complete effort of this product can be found over the 360, not the Ps3. Why should I pay premium price of 60 bucks on a last ditched?

Crow T. Robot Posted on September 19, 2009 at 2:41 pm

Oh my god, I can't believe how ignorant people are being right now. Are you people (who are bashing SEGA/P*) even reading this blog? For Christs sake SEGA did Valkyria Chronicles. There has yet to be any complaints about SEGA experience/ports to PS3. So get your heads out your butts and just wait till TGS before you start saying 'Ohhh I'm nawt gunna git tis game cuz SEGA is doing teh portz' ok so P* needed help, Nirvana forbid that happens. People grow up, it's not the end of the world and you should be happy this is even coming out to PS3. See? This is why PS3 owners cant have nice things.

And for the record I love SONY and PS3. So don't call me a xbot or whatever.

SlaveSpawn Posted on September 19, 2009 at 4:15 pm

Whateva… he just excuses it away like nothing & doesn't even provide a video comparison or screenshots so we can judge for ourselves, instead he wants use to Blow 60. on a game to find out ?

I was so looking forward to Bayonetta but… due to Platinum Games (Phail games) incompetence I most likely will NOT be getting Bayonetta.

Chance Posted on September 19, 2009 at 4:33 pm

Bayonetta is one of my most anticipated games of the current generation, but reports of the PS3 performance and (thank you for your honesty!) this news that it is a publisher-handled port are huge disappointments to me.

I'm not saying you've lost a sale, but I can't say I have enough faith to put down a preorder either. I'll wait for reviews, and hope the two versions are identical when it comes to market.

Honestly, Platinum – I love you guys – I love your games. I really hope this works out.

TDS Posted on September 19, 2009 at 4:59 pm

Wow @ the complainers.


We don't know how the final game will fare… just because 1UP said there were some issues in an old (OLD!!) build does't mean that it will be present in the final build.

Yes, the PS3 is very hard to develop for… to the point that some developers are actually demanding Sony to send in some tech guys to help them in the development.

Considering Bayonetta is actually PG's first next generation game, I don't see how they would NOT have any difficulty with developing for it.

And Sega aren't bad at ALL when developing for PS3. Ports like Sonic and Viking were totally fine.

Zero Posted on September 19, 2009 at 8:29 pm

I can't believe people are comparing Valkyria Chronicles to Bayonetta, one game was made from scratch for the PS3 and the other is a port.

@TDS: Could you please link us to an article where it was officially acknowledged that the PS3 demo was an old build and not speculation? Because I dont think the best way to hype up your fans is to show an old build like that.

LiquidSolid Posted on September 19, 2009 at 9:22 pm

@TXGREG: Ad hominem much? Even if some of the posters here are fanboys, it doesn't suddenly make them wrong. We're all consumers and have every right not to buy something we see as sub-standard.

Personally, I've been really looking forward to Bayonetta but there's no way I'm paying the same price as 360 owners for a sub-standard port. Hopefully they port it well and this won't be an issue but if not, I'll just put my money towards one of the other various games coming out in Q1.

Crow T. Robot Posted on September 20, 2009 at 1:52 am

In any case I'm still buying this game, I love P* and am grateful this is coming out for ps3.

Thank you P*/SEGA for giving us this game, I know this game will turn out great.

Elmofire Posted on September 20, 2009 at 11:28 am

"And now the release of Bayonetta is fast approaching, isn’t it? But before it is in everyone’s hands…" Yeah if by everyone you mean ONLY Japanese hands……WE STILL GOT 3 MONTHS LEFT PLATINUM!!! GIVE ME A DEMO AT LEAST!!!!

Nico Posted on September 20, 2009 at 12:18 pm

I really hope both versions will be identical (in terms of performance AND native resolution) because I won't spend my money on a bad port. If you do have some respect for your customers, you should do the job properly.

SlaveSpawn Posted on September 20, 2009 at 12:21 pm

The ps3 being hard to program is a myth, theres r quite a few dev's that find it easier & versitile.

If 3p r going to make a multiplatform game they should build the ps3 ver. first then port to xb360 since there seems to be far less issues that way or @least find a decent set of tool like the ones used in DMC 4.

Brian Posted on September 21, 2009 at 11:17 am

You say you started Bayonetta on the 360 and Sega is porting it to the PS3. Didn't anyone ever tell you that's the wrong way to do this? You are supposed to start with the PS3 version. It is much easier to start on the PS3 andport to the 360. It just doesn't work well this way. Most games done this way have been huge disappointments on the PS3.

unworthyBOZO Posted on September 21, 2009 at 1:06 pm

No sale for me I hope PlatinumGames is happy because they just lost a customer I'll spend my 60 bucks on Ninja Gaiden Sigma II, there is no way in hell I'm playing the same price as 360 owners for a half assed port

Al Towers Posted on September 21, 2009 at 1:34 pm

It would seem recent previews of the PS3 version on various video game websites disagree with this blog post. Nice going Platinum Games. Do you not know the history of sorry, cash in ports that PS3 owners have had to deal with? What makes you guys think PS3 owners are going to keep falling for this? Using the same old dev speak promising equality among both versions of the game? You ask that PS3 owners play the game and judge for themselves? Fair enough. I'll play it as a rental as opposed to buying it. I'm glad that my 360 owning friends are getting your best effort. In fact you ought to have done right by them and have made it a 360 exclusive so that you could have focused your full efforts on that system (and in the process spared PS3 owners a weak port). Maybe next time you'll bother learning to develop for the PS3.

Edsabre Posted on September 21, 2009 at 1:39 pm

Great blog, thanks for keeping us posted on what's goin on in the realm of P*. :)

To all the people saying they wont be buying it now: You're lying through your teeth and you're not fooling anyone. ^_^

poo Posted on September 21, 2009 at 1:41 pm

so why didn't you develop the PS3 build FIRST? You could have avoided this mess, guys.

And if the ps3 version is indeed inferior, it's a mystery why you would develop a DMC4-ish game with the better version on the console where DMC4 sold less with more userbase.

ALEX_P Posted on September 21, 2009 at 2:30 pm

I'm sorry, but with no demo in sight, and Platinum not caring enough (or not being capable ) to develop the game for themselves I just crossed Bayonetta off my buying list.

History has proven that off-loaded ports of third party games do not end well for ANY console… I don't have a 360 and I was really loving the Bayonetta style … but as many people have commented, I don't want to pay for a port. Too bad.

ShaneMcK Posted on September 21, 2009 at 5:59 pm

Wow, i thought most developers had come to terms with ps3 development and worked it out, clearly platinum games is living in 2007, ranking currently against valve for their lack of ps3 support, I was originally exited for beyonetta's potential, And as you have stated, platinum games developed the 360 version to a level you were happy with, so obviously you speak of the ps3 version when you state challenges.I know i wont be picking this game up now…

Darkpen Posted on September 21, 2009 at 6:34 pm

Wow…. I was optimistic, but now its PS3 no sale :(

We'll see, though. I just hope that the final months before the US release will be spent polishing the PS3 version if the Japanese release isn't up to snuff.

OBSCVRA Posted on September 21, 2009 at 7:48 pm

No one can judge the product until it is gold and in our hot little hands. All these negative comments are uncalled for, these guys are working hard to make the best game they possibly can, and we should all remain hopeful that performance across the platforms is the best it can be. I for one cant wait to play it… only 126 days to go :D

The Martian, Marvin Posted on September 21, 2009 at 9:00 pm

@ SlaveSpawn
you sir are a fool.
'llThe ps3 being hard to program is a myth, theres r quite a few dev’s that find it easier & versitile. '
Unless you are fluent in coding and recoding any form of media , you should not talk . It is difficult , very difficult . Is it the fault of many to not learn all the ins and outs ? Yes. Luckily some (Naughty Dog rings a bell) are doing wonderful things. But I'm sure it must be conspiracy to port games so they are nearly unplayable. As they are in this for their own profit they will most likely do whatever is necessary to give Every gamer something enjoyable so perhaps a sequel or positive company presence will be recognized. Some devs are there others aren't. I suggest you take a few courses learn what its like to develop on both machines and offer them some help. If you could wrap your head around it. Remember, they have a lot more riding on this than just your $60

Quatro Posted on September 21, 2009 at 11:07 pm

Sega would personally like to thank you for absolving yourself from the PS3 version and placing all of the responsibility on us for your PS3 development incompetence.

Don't expect good PS3 sales of this sub-standard port.

Lawrens Posted on September 22, 2009 at 12:03 am

Big fan of Godhand, okami, viewtiful joe here. I will be getting this game for the ps3 since my 360 is constantly dying from RRoD, and I will not buy another game for it other than exclusives despite multiplatform games are superior on that platform. I'm not even a fanboy for any particular system, I think all 3 of them are pretty crappy, but hey, I was being forced to buy 2 crappy consoles just to play all the exclusives I want, (probably 3 soon) I just want to play it on at least one of the more reliable system.

I couldn't care less if Bayonetta looks bad on ps3, but if the framerate is so bad that it is barely playable, or affect my enjoyment, it will be the last game I buy from PG, this generation has been disappointing me to no end, I hope Bayonetta would not be a disappointment, but what do I know, I'll probably be an idiot and keeps buying everything from Kamiya being a big RE2 fan and all.

SaintAvi Posted on September 22, 2009 at 12:54 am

Guess I'll be passing on this then. Ill get Darkstalkers, Ninja Gaiden Sigma 2 and God of War 3 instead.

*g Posted on September 22, 2009 at 12:58 pm

I'm inclined to agree with a few people here that it's "bad craic" to be leaving the PS3 development to a publisher.

Fair to say there's development costs etc to be concerned about, but if I'm being honest; those are problems for P* and not for any customer. None of it has any relevance to me as a consumer.

All I care about is am I paying the same money for the same quality product as that of another platform? In other words, am I being treated equally?

Reviews, gameplay videos etc will show whether this is the case. If it's not, then I won't part with my money. It's really that simple.

sven Posted on September 22, 2009 at 1:05 pm

I love Sega since they created Sonic. =)

And because of that, I trust them in my naive way. I trust that I'm going to get the product they're offering in the condition they're promising.

baberific Posted on September 22, 2009 at 5:16 pm

Well platinum games, even though the ps3 version is looking a bit rough around the edges at the moment….I can understand the hassle.

And bayonetta, a very wonderful looking title that is arising from a company without a high budget is outstanding to see in this crumbling economy.

I wish for the best….for I already have bayonetta fully payed for….and am waiting patiently

Quatro Posted on September 22, 2009 at 10:52 pm

Big props to Platinum Games for not suppressing the angry comments about the PS3 port. You guys can take it and I like that.

I have faith…..

brukaoru Posted on September 26, 2009 at 9:28 am

Wow, some of these comments are unbelievable, especially when most of these people are going to buy the game anyway and are just creating a fuss for nothing.

A lot of multi-platform are slightly inferior on a different console, no other company will admit it, but it's true. There are differences in hardware on both systems so there's bound to be differences, however those differences are extremely minimal to the point where no one would notice unless you did a side-by-side comparison with an obsessive scrutiny.

Just because a port is slightly inferior doesn't mean the game won't be awesome. Most of you are just looking for bait to hate the fact that the game is multi-platform and isn't exclusive to one system.

You need to have faith in Kamiya-san and the rest of PlatinumGames. I'm certain they wouldn't have made this game multi-platform in the first place if the game would have bad framerates and be unplayable on one system versus another.

Zero Posted on September 27, 2009 at 7:41 am

An article about how PG won't even talk about the PS3 version. Am I supposed to be happy about this?


otakunoise Posted on September 29, 2009 at 1:27 pm

hmmm i've been reading some shaky information about this. i'm still gonna buy the game when it comes out, and i'm waiting to hear the results when the game is released. i'm really really excited about this game, but i'm gonna be one really pissed fan if the ps3 version is truly broken.

Katcx Posted on October 10, 2009 at 1:58 pm

Turns out that the PS3 version can't even maintain 30 fps. How pathetic. I don't think PS3 owners should support this crap.

SongODestruction Posted on October 20, 2010 at 8:36 am

Bayonetta is an excellent game! I bought it for Xbox 360 about a week or so ago and almost finished with it! Bravo Platinum! Here is a link to my Amazon review http://www.amazon.com/Bayonetta-Xbox-360/product-

SongOfDestruction Posted on October 21, 2010 at 6:53 am

I finished Bayonetta last night on the lowest difficulty and I have to say that its ending is one of the best I have ever seen! I love how much story the Epilogue still has in it! It made me laugh and smile. I loved the interactive portions of the credits where you could still fight and earn ranks/medals. Bayonetta's slow "pole dance" along with the other version of "Fly Me To The Moon" was absolutely beautiful! Those ending credits definitely made me a little teary watching them. :)

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