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	<title>Comments on: The Method of Fun</title>
	<atom:link href="http://platinumgames.com/2009/07/17/the-method-of-fun/feed/" rel="self" type="application/rss+xml" />
	<link>http://platinumgames.com/2009/07/17/the-method-of-fun/</link>
	<description>Home of PlatinumGames Inc., developers of BAYONETTA, MADWORLD, and other high-quality video games.</description>
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	<item>
		<title>By: Anonymous</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1450</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Fri, 24 Jul 2009 05:00:59 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1450</guid>
		<description><![CDATA[video game psychology ]]></description>
		<content:encoded><![CDATA[<p>video game psychology </p>
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	<item>
		<title>By: 60Hertz</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1442</link>
		<dc:creator><![CDATA[60Hertz]]></dc:creator>
		<pubDate>Tue, 21 Jul 2009 08:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1442</guid>
		<description><![CDATA[Great stuff, i&#039;ve heard of several other paradigms such as Miziguchi&#039;s &quot;Needs Philosophy&quot;, where the game fulfills player&#039;s wants and needs (or something like that... i need to read back up on it lol)... but i think this goes a bit deeper into understanding why the player even has wants and needs... applause! ]]></description>
		<content:encoded><![CDATA[<p>Great stuff, i&#039;ve heard of several other paradigms such as Miziguchi&#039;s &quot;Needs Philosophy&quot;, where the game fulfills player&#039;s wants and needs (or something like that&#8230; i need to read back up on it lol)&#8230; but i think this goes a bit deeper into understanding why the player even has wants and needs&#8230; applause! </p>
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		<title>By: JOSEPH</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1441</link>
		<dc:creator><![CDATA[JOSEPH]]></dc:creator>
		<pubDate>Tue, 21 Jul 2009 04:17:48 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1441</guid>
		<description><![CDATA[I&#039;m sure, really sure that BAYONETTA will be an EPIC game ever. But, I check in some shop of videogames and I discover that the launch changes to the next year. 
 
WHY............????? ]]></description>
		<content:encoded><![CDATA[<p>I&#039;m sure, really sure that BAYONETTA will be an EPIC game ever. But, I check in some shop of videogames and I discover that the launch changes to the next year.</p>
<p>WHY&#8230;&#8230;&#8230;&#8230;????? </p>
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		<title>By: Sharky</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1439</link>
		<dc:creator><![CDATA[Sharky]]></dc:creator>
		<pubDate>Mon, 20 Jul 2009 11:12:56 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1439</guid>
		<description><![CDATA[Lovely post! 
 
-Ryan  &lt;a href=&quot;http://www.seganerds.com&quot; rel=&quot;nofollow&quot;&gt;www.seganerds.com&lt;/a&gt; ]]></description>
		<content:encoded><![CDATA[<p>Lovely post!</p>
<p>-Ryan<br />
  <a href="http://www.seganerds.com" rel="nofollow">http://www.seganerds.com</a> </p>
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		<title>By: KIDxMIZER</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1434</link>
		<dc:creator><![CDATA[KIDxMIZER]]></dc:creator>
		<pubDate>Sun, 19 Jul 2009 03:24:56 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1434</guid>
		<description><![CDATA[Wow... 
 
Who said video games rot your brain? ]]></description>
		<content:encoded><![CDATA[<p>Wow&#8230;</p>
<p>Who said video games rot your brain? </p>
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		<title>By: Rizhall</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1432</link>
		<dc:creator><![CDATA[Rizhall]]></dc:creator>
		<pubDate>Sat, 18 Jul 2009 20:32:08 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1432</guid>
		<description><![CDATA[What an awesome read. I learn something new with each blog, but I learned a LOT from this, and it all makes sense. ]]></description>
		<content:encoded><![CDATA[<p>What an awesome read. I learn something new with each blog, but I learned a LOT from this, and it all makes sense. </p>
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		<title>By: FAUNA</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1429</link>
		<dc:creator><![CDATA[FAUNA]]></dc:creator>
		<pubDate>Sat, 18 Jul 2009 17:03:59 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1429</guid>
		<description><![CDATA[An extremely compelling read.  Much truth to life itself is expressed here. ]]></description>
		<content:encoded><![CDATA[<p>An extremely compelling read.  Much truth to life itself is expressed here. </p>
]]></content:encoded>
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		<title>By: majid</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1426</link>
		<dc:creator><![CDATA[majid]]></dc:creator>
		<pubDate>Sat, 18 Jul 2009 07:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1426</guid>
		<description><![CDATA[Actually it&#039;s people like you Shibata-san and the other geniuses  @ PG that make us all feel despaired to even think of joining the industry. 
 
Man, you are all light years ahead of us! 
 
I will be lying if I say I understood this lecture of philosophy completely but I sensed a great  deal of depth, profound insight and deep love for your work 
 
one more thing, it;s nice to have you Mr. Shibata. Now I think the last piece of puzzle for the success of PG is confirmed ]]></description>
		<content:encoded><![CDATA[<p>Actually it&#039;s people like you Shibata-san and the other geniuses  @ PG that make us all feel despaired to even think of joining the industry.</p>
<p>Man, you are all light years ahead of us!</p>
<p>I will be lying if I say I understood this lecture of philosophy completely but I sensed a great  deal of depth, profound insight and deep love for your work</p>
<p>one more thing, it;s nice to have you Mr. Shibata. Now I think the last piece of puzzle for the success of PG is confirmed </p>
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		<title>By: baberific</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1425</link>
		<dc:creator><![CDATA[baberific]]></dc:creator>
		<pubDate>Sat, 18 Jul 2009 06:32:53 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1425</guid>
		<description><![CDATA[Holy cow.....this blog was more of an analyzation  of the morals of a human being....yet, it connects with the world of bayonetta.  
 
The bayo-blog just keeps getting better with each installment....I CAN&#039;T WAIT TO SEE MORE! ]]></description>
		<content:encoded><![CDATA[<p>Holy cow&#8230;..this blog was more of an analyzation  of the morals of a human being&#8230;.yet, it connects with the world of bayonetta. </p>
<p>The bayo-blog just keeps getting better with each installment&#8230;.I CAN&#039;T WAIT TO SEE MORE! </p>
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		<title>By: SonicTHP</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1424</link>
		<dc:creator><![CDATA[SonicTHP]]></dc:creator>
		<pubDate>Sat, 18 Jul 2009 04:59:55 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1424</guid>
		<description><![CDATA[It is good to see the depth at which the basic elements of gameplay are looked at. This is certainly the kind of thing that separates good games from great ones (as well as how these ideas are implemented into the actual game). I hope that upon the game&#039;s release, everyone who worked on Bayonetta will feel a sense of satisfaction from the joy people express from having played the game. ]]></description>
		<content:encoded><![CDATA[<p>It is good to see the depth at which the basic elements of gameplay are looked at. This is certainly the kind of thing that separates good games from great ones (as well as how these ideas are implemented into the actual game). I hope that upon the game&#039;s release, everyone who worked on Bayonetta will feel a sense of satisfaction from the joy people express from having played the game. </p>
]]></content:encoded>
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		<title>By: txGreg</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1423</link>
		<dc:creator><![CDATA[txGreg]]></dc:creator>
		<pubDate>Sat, 18 Jul 2009 04:44:17 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1423</guid>
		<description><![CDATA[In this post, like several of the others involving the Bayonetta dev team, I am most impressed with the depth of passion which you bring to the game.  I think that&#039;s where the gaming industry most closely approaches the state of being an &quot;art&quot; after which so many chase.  The more I hear from the team, the more I not only want to play this game, but the more I believe I will enjoy the experience. ]]></description>
		<content:encoded><![CDATA[<p>In this post, like several of the others involving the Bayonetta dev team, I am most impressed with the depth of passion which you bring to the game.  I think that&#039;s where the gaming industry most closely approaches the state of being an &quot;art&quot; after which so many chase.  The more I hear from the team, the more I not only want to play this game, but the more I believe I will enjoy the experience. </p>
]]></content:encoded>
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		<title>By: Edsabre</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1420</link>
		<dc:creator><![CDATA[Edsabre]]></dc:creator>
		<pubDate>Sat, 18 Jul 2009 02:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1420</guid>
		<description><![CDATA[Great blog!  I&#039;ve learned so much about Bayonetta and about life itself.  I never would have guessed that such deep thinking went into a game.  Thanks for posting this! ]]></description>
		<content:encoded><![CDATA[<p>Great blog!  I&#039;ve learned so much about Bayonetta and about life itself.  I never would have guessed that such deep thinking went into a game.  Thanks for posting this! </p>
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		<title>By: Maruis</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1419</link>
		<dc:creator><![CDATA[Maruis]]></dc:creator>
		<pubDate>Fri, 17 Jul 2009 23:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1419</guid>
		<description><![CDATA[Best post yet.  I&#039;ve been learning quite a bit from these threads.  Much appreciated team. ]]></description>
		<content:encoded><![CDATA[<p>Best post yet.  I&#039;ve been learning quite a bit from these threads.  Much appreciated team. </p>
]]></content:encoded>
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		<title>By: Black Chamber</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1418</link>
		<dc:creator><![CDATA[Black Chamber]]></dc:creator>
		<pubDate>Fri, 17 Jul 2009 22:19:48 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1418</guid>
		<description><![CDATA[Great read! 
 
 I like how it was broken down in such an incredibly detailed and easy to follow manner. 
 
 This Bayo-Blog is the best idea I have ever heard of. It allows the Bayonetta team to actually be able to share the experiences they have had with their fans. 
 
 I applaud you, Platinum Games! ]]></description>
		<content:encoded><![CDATA[<p>Great read!</p>
<p> I like how it was broken down in such an incredibly detailed and easy to follow manner.</p>
<p> This Bayo-Blog is the best idea I have ever heard of. It allows the Bayonetta team to actually be able to share the experiences they have had with their fans.</p>
<p> I applaud you, Platinum Games! </p>
]]></content:encoded>
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		<title>By: Pheonix03</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1417</link>
		<dc:creator><![CDATA[Pheonix03]]></dc:creator>
		<pubDate>Fri, 17 Jul 2009 22:17:10 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1417</guid>
		<description><![CDATA[Simply Brilliant.  
 
That was an amazing read. I love how insightful and passionate you all are in your game design and philosophy there-of. This blog entry has simply made me more excited about Bayonetta, and even more certain that it&#039;s going to be one of the greatest games ever made. Thank You for your insight. ]]></description>
		<content:encoded><![CDATA[<p>Simply Brilliant. </p>
<p>That was an amazing read. I love how insightful and passionate you all are in your game design and philosophy there-of. This blog entry has simply made me more excited about Bayonetta, and even more certain that it&#039;s going to be one of the greatest games ever made. Thank You for your insight. </p>
]]></content:encoded>
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		<title>By: Humberto</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1416</link>
		<dc:creator><![CDATA[Humberto]]></dc:creator>
		<pubDate>Fri, 17 Jul 2009 20:43:22 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1416</guid>
		<description><![CDATA[Wow, so this is the phylosophy and phychology of game development. There are alot of things people don&#039;t think about when developing media but that the makers have to keep in mind at al times and it&#039;s always facinating to know how the human psyche turns even when we don&#039;t know it does. Rock one dude. ]]></description>
		<content:encoded><![CDATA[<p>Wow, so this is the phylosophy and phychology of game development. There are alot of things people don&#039;t think about when developing media but that the makers have to keep in mind at al times and it&#039;s always facinating to know how the human psyche turns even when we don&#039;t know it does. Rock one dude. </p>
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		<title>By: Ken</title>
		<link>http://platinumgames.com/2009/07/17/the-method-of-fun/#comment-1415</link>
		<dc:creator><![CDATA[Ken]]></dc:creator>
		<pubDate>Fri, 17 Jul 2009 17:58:25 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1630#comment-1415</guid>
		<description><![CDATA[Interesting and insightful, this works in life too. ]]></description>
		<content:encoded><![CDATA[<p>Interesting and insightful, this works in life too. </p>
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