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	<title>Comments on: The World of Bayonetta</title>
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	<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/</link>
	<description>Home of PlatinumGames Inc., developers of BAYONETTA, MADWORLD, and other high-quality video games.</description>
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	<item>
		<title>By: FAUNA</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-1176</link>
		<dc:creator><![CDATA[FAUNA]]></dc:creator>
		<pubDate>Sat, 27 Jun 2009 06:12:13 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-1176</guid>
		<description><![CDATA[Truly incredible art direction!  My favorite games have a gothic/fantasy art style which not enough developers use.  Please release a concept art book. ]]></description>
		<content:encoded><![CDATA[<p>Truly incredible art direction!  My favorite games have a gothic/fantasy art style which not enough developers use.  Please release a concept art book.</p>
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	<item>
		<title>By: Platinum Games blog reveals intimate Bayonetta details&#124; The Game Blog &#124; Daily Fresh News of the Latest Games on Playstation, Xbox, Wii and PC&#124; Coeds.cc</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-1064</link>
		<dc:creator><![CDATA[Platinum Games blog reveals intimate Bayonetta details&#124; The Game Blog &#124; Daily Fresh News of the Latest Games on Playstation, Xbox, Wii and PC&#124; Coeds.cc]]></dc:creator>
		<pubDate>Fri, 12 Jun 2009 03:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-1064</guid>
		<description><![CDATA[[...] wouldn&#8217;t fall into the trap of letting her dynamic silhouette be lost in the shuffle,&quot; explains Ikumi Nakamura, who is in charge of Bayonetta&#8217;s concept [...]]]></description>
		<content:encoded><![CDATA[<p>[...] wouldn&rsquo;t fall into the trap of letting her dynamic silhouette be lost in the shuffle,&quot; explains Ikumi Nakamura, who is in charge of Bayonetta&#8217;s concept [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Platinum Games blog reveals intimate Bayonetta details&#124; Latest breaking News on Video Games Hardware and Software.&#124; BadPower.com Blog</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-1058</link>
		<dc:creator><![CDATA[Platinum Games blog reveals intimate Bayonetta details&#124; Latest breaking News on Video Games Hardware and Software.&#124; BadPower.com Blog]]></dc:creator>
		<pubDate>Fri, 12 Jun 2009 03:53:20 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-1058</guid>
		<description><![CDATA[[...] wouldn&#8217;t fall into the trap of letting her dynamic silhouette be lost in the shuffle,&quot; explains Ikumi Nakamura, who is in charge of Bayonetta&#8217;s concept [...]]]></description>
		<content:encoded><![CDATA[<p>[...] wouldn&rsquo;t fall into the trap of letting her dynamic silhouette be lost in the shuffle,&quot; explains Ikumi Nakamura, who is in charge of Bayonetta&#8217;s concept [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Platinum Games blog reveals intimate Bayonetta details &#124; Video Gamer Now-The Ultimate Gaming and Entertainment Site</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-1052</link>
		<dc:creator><![CDATA[Platinum Games blog reveals intimate Bayonetta details &#124; Video Gamer Now-The Ultimate Gaming and Entertainment Site]]></dc:creator>
		<pubDate>Fri, 12 Jun 2009 01:59:41 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-1052</guid>
		<description><![CDATA[[...] wouldn&#8217;t fall into the trap of letting her dynamic silhouette be lost in the shuffle,&quot; explains Ikumi Nakamura, who is in charge of Bayonetta&#039;s concept [...]]]></description>
		<content:encoded><![CDATA[<p>[...] wouldn&rsquo;t fall into the trap of letting her dynamic silhouette be lost in the shuffle,&quot; explains Ikumi Nakamura, who is in charge of Bayonetta&#39;s concept [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Top Gamer Blog &#187; Archive &#187; Platinum Games blog reveals intimate Bayonetta details</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-1046</link>
		<dc:creator><![CDATA[Top Gamer Blog &#187; Archive &#187; Platinum Games blog reveals intimate Bayonetta details]]></dc:creator>
		<pubDate>Fri, 12 Jun 2009 01:30:51 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-1046</guid>
		<description><![CDATA[[...] wouldn&#8217;t fall into the trap of letting her dynamic silhouette be lost in the shuffle,&quot; explains Ikumi Nakamura, who is in charge of Bayonetta&#8217;s concept [...]]]></description>
		<content:encoded><![CDATA[<p>[...] wouldn&rsquo;t fall into the trap of letting her dynamic silhouette be lost in the shuffle,&quot; explains Ikumi Nakamura, who is in charge of Bayonetta&#8217;s concept [...]</p>
]]></content:encoded>
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	<item>
		<title>By: mine</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-976</link>
		<dc:creator><![CDATA[mine]]></dc:creator>
		<pubDate>Wed, 27 May 2009 23:49:25 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-976</guid>
		<description><![CDATA[I love Nakamura-san&#039;s picture.  
 
I became the enjoyment further the sale of bayonetta!! ]]></description>
		<content:encoded><![CDATA[<p>I love Nakamura-san&#039;s picture. </p>
<p>I became the enjoyment further the sale of bayonetta!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: aXL99</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-974</link>
		<dc:creator><![CDATA[aXL99]]></dc:creator>
		<pubDate>Wed, 27 May 2009 00:55:13 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-974</guid>
		<description><![CDATA[I love how all the little thematic details background concepts work together as a whole, like the little demon holding up a gramophone at the Gates of Hell bar. That was cute. 
 
Even better is that the concepts are raw and loose enough up close to give the modelling guys a bit of creative freedom as well. Some other background concepts I&#039;ve seen are so tightly illustrated and on point just seeing them verbatim on screen makes me feel they haven&#039;t gone even further with what they initially had design-wise. 
 
Thanks again for posting these, I&#039;m really looking forward to seeing the finished product! ]]></description>
		<content:encoded><![CDATA[<p>I love how all the little thematic details background concepts work together as a whole, like the little demon holding up a gramophone at the Gates of Hell bar. That was cute.</p>
<p>Even better is that the concepts are raw and loose enough up close to give the modelling guys a bit of creative freedom as well. Some other background concepts I&#039;ve seen are so tightly illustrated and on point just seeing them verbatim on screen makes me feel they haven&#039;t gone even further with what they initially had design-wise.</p>
<p>Thanks again for posting these, I&#039;m really looking forward to seeing the finished product!</p>
]]></content:encoded>
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	<item>
		<title>By: billy boone</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-972</link>
		<dc:creator><![CDATA[billy boone]]></dc:creator>
		<pubDate>Tue, 26 May 2009 09:05:35 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-972</guid>
		<description><![CDATA[i am pleased that the backgrounds in the game are so detailed. great job! ]]></description>
		<content:encoded><![CDATA[<p>i am pleased that the backgrounds in the game are so detailed. great job!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jof</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-969</link>
		<dc:creator><![CDATA[Jof]]></dc:creator>
		<pubDate>Sun, 24 May 2009 13:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-969</guid>
		<description><![CDATA[What stage is a handsome picture? 
 
It is not possible to sleep by the enjoyment!!!! ]]></description>
		<content:encoded><![CDATA[<p>What stage is a handsome picture?</p>
<p>It is not possible to sleep by the enjoyment!!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mister Niwa</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-968</link>
		<dc:creator><![CDATA[Mister Niwa]]></dc:creator>
		<pubDate>Sun, 24 May 2009 09:18:30 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-968</guid>
		<description><![CDATA[As loyal fan, i enjoy every each of your Blog Posts, Platinum Games. :) 
Those concept arts, like &#039;The Baroness&#039; already said, are indeed beautiful. 
I am looking forward to &quot;maybe&quot; unlock a concept gallery in the upcoming Bayonetta? 
 
*Cant wait* 
 
The thrill is killing me! Cmon Platinum Games, send me a review copy already~~~ !! 
LOL. ]]></description>
		<content:encoded><![CDATA[<p>As loyal fan, i enjoy every each of your Blog Posts, Platinum Games. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Those concept arts, like &#039;The Baroness&#039; already said, are indeed beautiful.</p>
<p>I am looking forward to &quot;maybe&quot; unlock a concept gallery in the upcoming Bayonetta?</p>
<p>*Cant wait*</p>
<p>The thrill is killing me! Cmon Platinum Games, send me a review copy already~~~ !!</p>
<p>LOL.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Baroness</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-966</link>
		<dc:creator><![CDATA[The Baroness]]></dc:creator>
		<pubDate>Sun, 24 May 2009 01:45:37 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-966</guid>
		<description><![CDATA[I am so excited for this, I thank you so much for posting your beautiful concept art. Bayonetta is my new favorite video game character!! ]]></description>
		<content:encoded><![CDATA[<p>I am so excited for this, I thank you so much for posting your beautiful concept art. Bayonetta is my new favorite video game character!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-965</link>
		<dc:creator><![CDATA[Mike]]></dc:creator>
		<pubDate>Sat, 23 May 2009 15:02:37 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-965</guid>
		<description><![CDATA[It is wonderful !!! 
I respect your picture very much!!!! 
I want you to draw bayonetta. ]]></description>
		<content:encoded><![CDATA[<p>It is wonderful !!!</p>
<p>I respect your picture very much!!!!</p>
<p>I want you to draw bayonetta.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rizhall</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-964</link>
		<dc:creator><![CDATA[Rizhall]]></dc:creator>
		<pubDate>Sat, 23 May 2009 13:17:13 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-964</guid>
		<description><![CDATA[Beautiful! This was another excellent post. 
First thing I have to say is, I LOVE the sketch on the top. I spent a lot of time looking at it before I read the post. 
Second thing: I love these stages also.  I like the top one a lot, how the glass is breaking (roof window, Dante style?? =D) and the reflection on the floor is amazing. I can&#039;t wait to see it in motion~ 
You guys are too awesome! 
 
p.s. A quick question: What are the chances of getting some questions answered if we post them here? I promise they will be as vague as possible. =D ]]></description>
		<content:encoded><![CDATA[<p>Beautiful! This was another excellent post.</p>
<p>First thing I have to say is, I LOVE the sketch on the top. I spent a lot of time looking at it before I read the post.</p>
<p>Second thing: I love these stages also.  I like the top one a lot, how the glass is breaking (roof window, Dante style?? =D) and the reflection on the floor is amazing. I can&#039;t wait to see it in motion~</p>
<p>You guys are too awesome!</p>
<p>p.s. A quick question: What are the chances of getting some questions answered if we post them here? I promise they will be as vague as possible. =D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pheonix03</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-961</link>
		<dc:creator><![CDATA[Pheonix03]]></dc:creator>
		<pubDate>Fri, 22 May 2009 22:33:04 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-961</guid>
		<description><![CDATA[Amazing post Ikumi-san!! The creativity and madness that you, Kamiya-san, and the whole team contribute to your games is simply astonishing. You all fully embrace the freedom that is given to you and it shows in spades!  
 
Thank You for not having any fear when it comes to expressing your creativity and madness! That is what makes you all the best there is!! ]]></description>
		<content:encoded><![CDATA[<p>Amazing post Ikumi-san!! The creativity and madness that you, Kamiya-san, and the whole team contribute to your games is simply astonishing. You all fully embrace the freedom that is given to you and it shows in spades! </p>
<p>Thank You for not having any fear when it comes to expressing your creativity and madness! That is what makes you all the best there is!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marink</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-960</link>
		<dc:creator><![CDATA[Marink]]></dc:creator>
		<pubDate>Fri, 22 May 2009 21:02:37 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-960</guid>
		<description><![CDATA[Awesome! 
Love the pictures. 
The first pic looks so realistic. 
Great work. ]]></description>
		<content:encoded><![CDATA[<p>Awesome!</p>
<p>Love the pictures.</p>
<p>The first pic looks so realistic.</p>
<p>Great work.</p>
]]></content:encoded>
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	<item>
		<title>By: RVR- 42</title>
		<link>http://platinumgames.com/2009/05/22/the-world-of-bayonetta/#comment-959</link>
		<dc:creator><![CDATA[RVR- 42]]></dc:creator>
		<pubDate>Fri, 22 May 2009 16:33:33 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1385#comment-959</guid>
		<description><![CDATA[Wow! I was just about to go to bed and was chekcking through all of my regualr sites...I won&#039;t be able to sleep now. This is great, Nakamara-san! These worlds that we&#039;ve seen so far are wonderful. I can&#039;t even imagine the rest of the places in the game. And a portal you speak of...oh man. I&#039;m hyped way too much for it to be as late as it is. Thanks for all of the info and insight. P* rocks! ]]></description>
		<content:encoded><![CDATA[<p>Wow! I was just about to go to bed and was chekcking through all of my regualr sites&#8230;I won&#039;t be able to sleep now. This is great, Nakamara-san! These worlds that we&#039;ve seen so far are wonderful. I can&#039;t even imagine the rest of the places in the game. And a portal you speak of&#8230;oh man. I&#039;m hyped way too much for it to be as late as it is. Thanks for all of the info and insight. P* rocks!</p>
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