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	<title>Comments on: Mad Replay Value</title>
	<atom:link href="http://platinumgames.com/2009/04/07/mad-replay-value/feed/" rel="self" type="application/rss+xml" />
	<link>http://platinumgames.com/2009/04/07/mad-replay-value/</link>
	<description>Home of PlatinumGames Inc., developers of BAYONETTA, MADWORLD, and other high-quality video games.</description>
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		<title>By: Ren</title>
		<link>http://platinumgames.com/2009/04/07/mad-replay-value/#comment-962</link>
		<dc:creator><![CDATA[Ren]]></dc:creator>
		<pubDate>Sat, 23 May 2009 00:34:27 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1268#comment-962</guid>
		<description><![CDATA[Congrats on MadWorld, Platiners! Great game. 
 
I was wondering if you guys ever considered some sort of reward for players who complete all DeathWatch Challenges, be it a new weapon or even a little medal somewhere. 
 
I love side quests and alternate challenges in games, and it&#039;s sort of a pity when a game I like doesn&#039;t acknowledge these worthy efforts. Star Fox 64, for example, skyrockets its replay value with the simple addition of medals for scripted high scores. 
 
Thank you for giving the fan community so much detail on your work and space for immediate feedback. 
 
Greetings from Brazil. ;) ]]></description>
		<content:encoded><![CDATA[<p>Congrats on MadWorld, Platiners! Great game.</p>
<p>I was wondering if you guys ever considered some sort of reward for players who complete all DeathWatch Challenges, be it a new weapon or even a little medal somewhere.</p>
<p>I love side quests and alternate challenges in games, and it&#039;s sort of a pity when a game I like doesn&#039;t acknowledge these worthy efforts. Star Fox 64, for example, skyrockets its replay value with the simple addition of medals for scripted high scores.</p>
<p>Thank you for giving the fan community so much detail on your work and space for immediate feedback.</p>
<p>Greetings from Brazil. <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  </p>
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		<title>By: KEITH</title>
		<link>http://platinumgames.com/2009/04/07/mad-replay-value/#comment-646</link>
		<dc:creator><![CDATA[KEITH]]></dc:creator>
		<pubDate>Fri, 17 Apr 2009 14:03:06 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1268#comment-646</guid>
		<description><![CDATA[Please make MadWorld for the Xbox 360. This game is awesome and I want to buy it so badly. ]]></description>
		<content:encoded><![CDATA[<p>Please make MadWorld for the Xbox 360. This game is awesome and I want to buy it so badly. </p>
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		<title>By: Sun</title>
		<link>http://platinumgames.com/2009/04/07/mad-replay-value/#comment-634</link>
		<dc:creator><![CDATA[Sun]]></dc:creator>
		<pubDate>Wed, 15 Apr 2009 15:58:03 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1268#comment-634</guid>
		<description><![CDATA[Since I was in elementary school I&#039;ve always dreamt of a movie or videogame where people would fight between two trains moving in the opposite directions and fighters would use the environment to their advantage. MADWORLD made my dream come true.  
 
Thank you PlatinumGames!  
 
I also have a SUGGESTION for the MADWORLD team.  
 
Could you please add loads of BREAKABLE GLASS into a MADWORLD sequel, should you guys consider doing one. 
 
Since its an ACTION game... I seriously think it needs GLASS. Thats right!... Glass/mirriors everywhere in the levels. let us hurl our opponents thru them to relieve our stress. (phone booths, glass house, bus stop glass panels, train windows, a room full of mirrors in a circus?...etc)  
 
The smashing sound would be sweet icing on the cake. Remember those early 90s action flicks where they just had to smash a villians head thru every single window on the movie set?  
 
yeah thats what i&#039;m talking about!  
 
I also trust Jack is just the man for the job to take it to new extreme levels!  
 
GO PLATINUMGAMES! ]]></description>
		<content:encoded><![CDATA[<p>Since I was in elementary school I&#039;ve always dreamt of a movie or videogame where people would fight between two trains moving in the opposite directions and fighters would use the environment to their advantage. MADWORLD made my dream come true. </p>
<p>Thank you PlatinumGames! </p>
<p>I also have a SUGGESTION for the MADWORLD team. </p>
<p>Could you please add loads of BREAKABLE GLASS into a MADWORLD sequel, should you guys consider doing one.</p>
<p>Since its an ACTION game&#8230; I seriously think it needs GLASS. Thats right!&#8230; Glass/mirriors everywhere in the levels. let us hurl our opponents thru them to relieve our stress. (phone booths, glass house, bus stop glass panels, train windows, a room full of mirrors in a circus?&#8230;etc) </p>
<p>The smashing sound would be sweet icing on the cake. Remember those early 90s action flicks where they just had to smash a villians head thru every single window on the movie set? </p>
<p>yeah thats what i&#039;m talking about! </p>
<p>I also trust Jack is just the man for the job to take it to new extreme levels! </p>
<p>GO PLATINUMGAMES! </p>
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		<title>By: John</title>
		<link>http://platinumgames.com/2009/04/07/mad-replay-value/#comment-625</link>
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Mon, 13 Apr 2009 19:34:13 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1268#comment-625</guid>
		<description><![CDATA[The game looks certainly interesting. I will definitely check it out one day! :D ]]></description>
		<content:encoded><![CDATA[<p>The game looks certainly interesting. I will definitely check it out one day! <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  </p>
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		<title>By: Battousai</title>
		<link>http://platinumgames.com/2009/04/07/mad-replay-value/#comment-620</link>
		<dc:creator><![CDATA[Battousai]]></dc:creator>
		<pubDate>Fri, 10 Apr 2009 06:42:09 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1268#comment-620</guid>
		<description><![CDATA[thx for the heads up , but ive alreadt tries everything in the game :D ]]></description>
		<content:encoded><![CDATA[<p>thx for the heads up , but ive alreadt tries everything in the game <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  </p>
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		<title>By: bluehero</title>
		<link>http://platinumgames.com/2009/04/07/mad-replay-value/#comment-617</link>
		<dc:creator><![CDATA[bluehero]]></dc:creator>
		<pubDate>Wed, 08 Apr 2009 19:53:01 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1268#comment-617</guid>
		<description><![CDATA[I tried doing one of the challenges while going through story  involving the big guys with chainsaws and just shoved one of them with sign posts. :D 
 
The cash and meat items also made me laugh so much. At the last level I put them near the laser and they just got phasered into dust! Didn&#039;t notice the bell even though I shoved a whole bunch of Ninja into it so will have to try again.  
 
Been trying to go through hard but that&#039;s been quite a challenge so might try those new chanlleges on a new safe file. 
 
Thanks for the tips guys and looking forward to reading more insane ways to main an enemy. ]]></description>
		<content:encoded><![CDATA[<p>I tried doing one of the challenges while going through story  involving the big guys with chainsaws and just shoved one of them with sign posts. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>The cash and meat items also made me laugh so much. At the last level I put them near the laser and they just got phasered into dust! Didn&#039;t notice the bell even though I shoved a whole bunch of Ninja into it so will have to try again. </p>
<p>Been trying to go through hard but that&#039;s been quite a challenge so might try those new chanlleges on a new safe file.</p>
<p>Thanks for the tips guys and looking forward to reading more insane ways to main an enemy. </p>
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		<title>By: twenty1</title>
		<link>http://platinumgames.com/2009/04/07/mad-replay-value/#comment-616</link>
		<dc:creator><![CDATA[twenty1]]></dc:creator>
		<pubDate>Wed, 08 Apr 2009 19:23:19 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1268#comment-616</guid>
		<description><![CDATA[again major props to Platinum Games for bringing us this game on the Wii I dont think it wouldve worked on any other system......and i say that because of the controls......I wouldnt want to just press shoulder buttons or X or Y instead of motion using the Wiimote its ultimate......its just used so genius!!!!!!!!!!! 
 
 
ok ok ok ok thats whats up...........I figured out the rose bush thing with the BIG DRILLERS on the tower stage that was awesome.........Ive got to try this other stuff out though...........and i was wondering what was up with that bell in Bistro La Lusty Geisha!!!!!!!!!!!!!!!! ]]></description>
		<content:encoded><![CDATA[<p>again major props to Platinum Games for bringing us this game on the Wii I dont think it wouldve worked on any other system&#8230;&#8230;and i say that because of the controls&#8230;&#8230;I wouldnt want to just press shoulder buttons or X or Y instead of motion using the Wiimote its ultimate&#8230;&#8230;its just used so genius!!!!!!!!!!!</p>
<p>ok ok ok ok thats whats up&#8230;&#8230;&#8230;..I figured out the rose bush thing with the BIG DRILLERS on the tower stage that was awesome&#8230;&#8230;&#8230;Ive got to try this other stuff out though&#8230;&#8230;&#8230;..and i was wondering what was up with that bell in Bistro La Lusty Geisha!!!!!!!!!!!!!!!! </p>
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		<title>By: Valentin Galea</title>
		<link>http://platinumgames.com/2009/04/07/mad-replay-value/#comment-614</link>
		<dc:creator><![CDATA[Valentin Galea]]></dc:creator>
		<pubDate>Wed, 08 Apr 2009 09:30:28 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1268#comment-614</guid>
		<description><![CDATA[This is all great but you destroyed what could have been a wonderful game by not having the ability to save before the boss fights:( 
 
I mean this game is supposed to be for the hardcore, but that isn&#039;t hardcore is just plain hard-stupid! ]]></description>
		<content:encoded><![CDATA[<p>This is all great but you destroyed what could have been a wonderful game by not having the ability to save before the boss fights:(</p>
<p>I mean this game is supposed to be for the hardcore, but that isn&#039;t hardcore is just plain hard-stupid! </p>
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		<title>By: Marink</title>
		<link>http://platinumgames.com/2009/04/07/mad-replay-value/#comment-613</link>
		<dc:creator><![CDATA[Marink]]></dc:creator>
		<pubDate>Wed, 08 Apr 2009 04:07:32 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1268#comment-613</guid>
		<description><![CDATA[Lmao! 
I&#039;ve done everything listed. 
I had to, MadWorld is just so awesome. 
I gotta try an finish the game&#039;s DeathWatch challenges on Hard mode though. :D ]]></description>
		<content:encoded><![CDATA[<p>Lmao!</p>
<p>I&#039;ve done everything listed.</p>
<p>I had to, MadWorld is just so awesome.</p>
<p>I gotta try an finish the game&#039;s DeathWatch challenges on Hard mode though. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  </p>
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		<title>By: Perestroika</title>
		<link>http://platinumgames.com/2009/04/07/mad-replay-value/#comment-612</link>
		<dc:creator><![CDATA[Perestroika]]></dc:creator>
		<pubDate>Tue, 07 Apr 2009 21:30:05 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1268#comment-612</guid>
		<description><![CDATA[now i have to try these! :D ]]></description>
		<content:encoded><![CDATA[<p>now i have to try these! <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  </p>
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		<title>By: Andreas Kroon</title>
		<link>http://platinumgames.com/2009/04/07/mad-replay-value/#comment-611</link>
		<dc:creator><![CDATA[Andreas Kroon]]></dc:creator>
		<pubDate>Tue, 07 Apr 2009 20:09:02 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1268#comment-611</guid>
		<description><![CDATA[The bell-thing on Bistro La Lusty Geisha is hilarious! ;) ]]></description>
		<content:encoded><![CDATA[<p>The bell-thing on Bistro La Lusty Geisha is hilarious! <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  </p>
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		<title>By: Mo Buttons</title>
		<link>http://platinumgames.com/2009/04/07/mad-replay-value/#comment-610</link>
		<dc:creator><![CDATA[Mo Buttons]]></dc:creator>
		<pubDate>Tue, 07 Apr 2009 16:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1268#comment-610</guid>
		<description><![CDATA[Nice, didn&#039;t know about Big Bull and the signs, I was wondering how you get the signs in the driller when I played Franks stage for the first time (I have yet to try again).  
But seriously.. how do I get the highest combo?! Never could pull that off, I always try to smash an explosive barrel onto someone, stab him with five signs and throw hin on a bunch of enemies that are trying to grab the money. ]]></description>
		<content:encoded><![CDATA[<p>Nice, didn&#039;t know about Big Bull and the signs, I was wondering how you get the signs in the driller when I played Franks stage for the first time (I have yet to try again). </p>
<p>But seriously.. how do I get the highest combo?! Never could pull that off, I always try to smash an explosive barrel onto someone, stab him with five signs and throw hin on a bunch of enemies that are trying to grab the money. </p>
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