Mad Replay Value
April 7th, 2009 by Shigenori Nishikawa
Filed: Community, Games, MadWorld
Hey everyone. Are you hooked on MADWORLD yet? If you aren’t, come back and read this blog after you’ve cleared MADWORLD ten more times. MADWORLD is now available in Europe, so this blog is going introduce some replay goals that will make your MADWORLD experience ten times more fun.
If you’ve already driven yourself mad by playing the game too much, this blog post might not be up your alley; however, for those who are keen to keep chomping at the bit, definitely read this blog and have an even better time playing MADWORLD again.
- Five Sign Impale
MADWORLD’s most famous kill has to be shoving a sign post into an enemy’s head, but did you know that you can impale up to five signs into a single enemy? When I look at some of the gameplay video that users have uploaded to Youtube, it seems that everyone is stopping at a single sign post. That’s just an unbelievable waste. If you use multiple signs, you will earn more points and a higher rating for your attack. Not to mention an enemy with five signs in his head is incredibly funny!

- Impaling a Bull with a Sign Post
Big Bull Crocker is the overbearing guy wearing a bull helmet and charging at you with a double chainsaw. You guys are probably all trying to take him out with Jack’s chainsaw or punches. And I figure that you have all had a power struggle with Bull at least once. After winning that power struggle, Big Bull will stand there winded. That is when you can actually impale Big Bull Crocker with a sign post! He is only standing there for a moment, so your chance to pull this off is small, but you can impale up to 5 posts into Crocker.
I’ll share another tip for dealing with Big Bull Crocker! Get Bull in front of a Rose Bush (Spiked Wall) and attack him. Any attack will do, so give it a try. You can actually impale Big Bull Crocker onto the Rose Bush. Depending on his health, he will either die or be disabled by the spikes. When he is disabled, you can use your chainsaw to cut chunks out of him and send him to an early grave. Give it a try! I love this technique, so impale him with a sign post, plant him on a rose bush, and let the Bull know who is boss.
- Use Enemy Lures
When you are in the Station portion of the first stage, there is an attache case in the area. The one that says “CASH” on the front. If you pick that up and throw it, all the money inside will fly up into the air when it hits the ground. The enemies who see that will lose all interest in Jack and head straight for the cash to gather it up, forming a pack of enemies all in one spot.
Throw the cash onto the train tracks and get all the enemies to gather there! A few moments later, a train will come blasting through the station and smash through the cash loving horde, wiping them all out.
There are the sorts of ways you can use the attache case cash to raise your kill efficiency and take out lots of enemies. In every stage there is a lure item, so once you find them make sure to take advantage of them.
- New DeathWatch Challenges!
Everyone is interested in the story, so they clear an area and move on to the next to see what will happen. However, MADWORLD may be a linear game, but you can revisit areas that you have completed.
Sure, playing the same stage the exact same way is OK, but it won’t stay fresh for long, so we’ve included extra missions. Each area has a different mission, with up to four missions added in one stage. As the missions change, it will give you a different sense of urgency in each area to complete the mission, so you really should give those stages another shot!
There are other things I’d like to add, but for now, I suggest checking out the MADWORLD strategy guide that is on sale in stores now. There is lots of great art featuring Jack and the enemies from MADWORLD, so everyone should own their own copy!
So here is your last bit of INSIDER INFORMATION!
In the 2nd stage area known as Bistro La Lusty Geisha, go to the tempura area and try to place as much tempura as you can on the plate in a single go, then ring the bell. You will find something well worth your efforts!


12 Comments Add Your Own
Mo Buttons Posted on April 7, 2009 at 4:26 pm
Nice, didn’t know about Big Bull and the signs, I was wondering how you get the signs in the driller when I played Franks stage for the first time (I have yet to try again).
But seriously.. how do I get the highest combo?! Never could pull that off, I always try to smash an explosive barrel onto someone, stab him with five signs and throw hin on a bunch of enemies that are trying to grab the money.
Andreas Kroon Posted on April 7, 2009 at 8:09 pm
The bell-thing on Bistro La Lusty Geisha is hilarious!
Perestroika Posted on April 7, 2009 at 9:30 pm
now i have to try these!
Marink Posted on April 8, 2009 at 4:07 am
Lmao!
I’ve done everything listed.
I had to, MadWorld is just so awesome.
I gotta try an finish the game’s DeathWatch challenges on Hard mode though.
Valentin Galea Posted on April 8, 2009 at 9:30 am
This is all great but you destroyed what could have been a wonderful game by not having the ability to save before the boss fights:(
I mean this game is supposed to be for the hardcore, but that isn’t hardcore is just plain hard-stupid!
twenty1 Posted on April 8, 2009 at 7:23 pm
again major props to Platinum Games for bringing us this game on the Wii I dont think it wouldve worked on any other system……and i say that because of the controls……I wouldnt want to just press shoulder buttons or X or Y instead of motion using the Wiimote its ultimate……its just used so genius!!!!!!!!!!!
ok ok ok ok thats whats up………..I figured out the rose bush thing with the BIG DRILLERS on the tower stage that was awesome………Ive got to try this other stuff out though………..and i was wondering what was up with that bell in Bistro La Lusty Geisha!!!!!!!!!!!!!!!!
bluehero Posted on April 8, 2009 at 7:53 pm
I tried doing one of the challenges while going through story involving the big guys with chainsaws and just shoved one of them with sign posts.
The cash and meat items also made me laugh so much. At the last level I put them near the laser and they just got phasered into dust! Didn’t notice the bell even though I shoved a whole bunch of Ninja into it so will have to try again.
Been trying to go through hard but that’s been quite a challenge so might try those new chanlleges on a new safe file.
Thanks for the tips guys and looking forward to reading more insane ways to main an enemy.
Battousai Posted on April 10, 2009 at 6:42 am
thx for the heads up , but ive alreadt tries everything in the game
John Posted on April 13, 2009 at 7:34 pm
The game looks certainly interesting. I will definitely check it out one day!
Sun Posted on April 15, 2009 at 3:58 pm
Since I was in elementary school I’ve always dreamt of a movie or videogame where people would fight between two trains moving in the opposite directions and fighters would use the environment to their advantage. MADWORLD made my dream come true.
Thank you PlatinumGames!
I also have a SUGGESTION for the MADWORLD team.
Could you please add loads of BREAKABLE GLASS into a MADWORLD sequel, should you guys consider doing one.
Since its an ACTION game… I seriously think it needs GLASS. Thats right!… Glass/mirriors everywhere in the levels. let us hurl our opponents thru them to relieve our stress. (phone booths, glass house, bus stop glass panels, train windows, a room full of mirrors in a circus?…etc)
The smashing sound would be sweet icing on the cake. Remember those early 90s action flicks where they just had to smash a villians head thru every single window on the movie set?
yeah thats what i’m talking about!
I also trust Jack is just the man for the job to take it to new extreme levels!
GO PLATINUMGAMES!
KEITH Posted on April 17, 2009 at 2:03 pm
Please make MadWorld for the Xbox 360. This game is awesome and I want to buy it so badly.
Ren Posted on May 23, 2009 at 12:34 am
Congrats on MadWorld, Platiners! Great game.
I was wondering if you guys ever considered some sort of reward for players who complete all DeathWatch Challenges, be it a new weapon or even a little medal somewhere.
I love side quests and alternate challenges in games, and it’s sort of a pity when a game I like doesn’t acknowledge these worthy efforts. Star Fox 64, for example, skyrockets its replay value with the simple addition of medals for scripted high scores.
Thank you for giving the fan community so much detail on your work and space for immediate feedback.
Greetings from Brazil.