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	<title>Comments on: The Enemies Of MADWORLD</title>
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	<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/</link>
	<description>Home of PlatinumGames Inc., developers of BAYONETTA, MADWORLD, and other high-quality video games.</description>
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	<item>
		<title>By: Platinum Games discusses enemy AI in MadWorld &#124; Nintendo ds</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-267</link>
		<dc:creator><![CDATA[Platinum Games discusses enemy AI in MadWorld &#124; Nintendo ds]]></dc:creator>
		<pubDate>Wed, 04 Mar 2009 17:23:26 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-267</guid>
		<description><![CDATA[[...] the Platinum Games blog, as it&#8217;s been a wonderful source of interesting stuff leading up to next week&#8217;s release [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the Platinum Games blog, as it&#8217;s been a wonderful source of interesting stuff leading up to next week&#8217;s release [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eternity</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-265</link>
		<dc:creator><![CDATA[Eternity]]></dc:creator>
		<pubDate>Wed, 04 Mar 2009 10:29:19 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-265</guid>
		<description><![CDATA[That is wonderful. Looking forward to it :) ]]></description>
		<content:encoded><![CDATA[<p>That is wonderful. Looking forward to it <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Nintendo Wii &#187; Blog Archive &#187; Platinum Games discusses enemy AI in MadWorld</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-263</link>
		<dc:creator><![CDATA[Nintendo Wii &#187; Blog Archive &#187; Platinum Games discusses enemy AI in MadWorld]]></dc:creator>
		<pubDate>Wed, 04 Mar 2009 01:00:36 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-263</guid>
		<description><![CDATA[[...] Games discusses enemy AI in MadWorld     Bless the Platinum Games blog, as it&#8217;s been a wonderful source of interesting stuff leading up to next week&#8217;s release [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Games discusses enemy AI in MadWorld     Bless the Platinum Games blog, as it&#8217;s been a wonderful source of interesting stuff leading up to next week&#8217;s release [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nightmare26</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-262</link>
		<dc:creator><![CDATA[Nightmare26]]></dc:creator>
		<pubDate>Wed, 04 Mar 2009 00:46:37 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-262</guid>
		<description><![CDATA[Awesome! I&#039;m looking forward to boss fights. 
 
 
Au revoir ]]></description>
		<content:encoded><![CDATA[<p>Awesome! I&#039;m looking forward to boss fights.</p>
<p>Au revoir</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: _CARLOX_</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-261</link>
		<dc:creator><![CDATA[_CARLOX_]]></dc:creator>
		<pubDate>Tue, 03 Mar 2009 22:20:19 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-261</guid>
		<description><![CDATA[That&#039;s very cool, guys. 
I&#039;ll definitely be getting this game! 
 
Go Go PlatinumGames!!! ]]></description>
		<content:encoded><![CDATA[<p>That&#039;s very cool, guys.</p>
<p>I&#039;ll definitely be getting this game!</p>
<p>Go Go PlatinumGames!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wiinyt &#187; Blog Archive &#187; Tag på smuttur til Platinum Games</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-260</link>
		<dc:creator><![CDATA[Wiinyt &#187; Blog Archive &#187; Tag på smuttur til Platinum Games]]></dc:creator>
		<pubDate>Tue, 03 Mar 2009 21:31:44 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-260</guid>
		<description><![CDATA[[...] En anden ny blogpost hos Platinum Games snakker om fjendernes AI. De er mere eller mindre delt op i 3 forskellige typer, hvor de nemmeste, kaldet grunts, er dem man møder rundt om i bydelene og som man så skal gøre kål på ved brug af de ting man nu lige har ved hånden. De mellemsvære, kaldet grunt leaders, dukker op fra tid til anden for at give spillet lidt større sværhedsgrad og for at introducere lidt alsidighed. Sidst er der bosses som naturligvis er spillets sværeste fjender og også dem man skal kæmpe mod for at komme videre til næste bydel i spillet. Læs mere om fjendernes AI her. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] En anden ny blogpost hos Platinum Games snakker om fjendernes AI. De er mere eller mindre delt op i 3 forskellige typer, hvor de nemmeste, kaldet grunts, er dem man møder rundt om i bydelene og som man så skal gøre kål på ved brug af de ting man nu lige har ved hånden. De mellemsvære, kaldet grunt leaders, dukker op fra tid til anden for at give spillet lidt større sværhedsgrad og for at introducere lidt alsidighed. Sidst er der bosses som naturligvis er spillets sværeste fjender og også dem man skal kæmpe mod for at komme videre til næste bydel i spillet. Læs mere om fjendernes AI her. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Guido Savio</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-257</link>
		<dc:creator><![CDATA[Guido Savio]]></dc:creator>
		<pubDate>Tue, 03 Mar 2009 21:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-257</guid>
		<description><![CDATA[Great post! 
 
I would like to know if the difficult setting is adjustable or not... ]]></description>
		<content:encoded><![CDATA[<p>Great post!</p>
<p>I would like to know if the difficult setting is adjustable or not&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: justmarbz</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-255</link>
		<dc:creator><![CDATA[justmarbz]]></dc:creator>
		<pubDate>Tue, 03 Mar 2009 20:29:29 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-255</guid>
		<description><![CDATA[I cannot wait for this game. It will most likely one of my top 5 games of 2009. All the info from here and IGN are getting me so excited. Everything seems so well thought-out and polished. Great work and I hope it sells well so we can get a sequel! 
 
p.s. how many ways can we kill enemies? the word hundreds was mentioned but is that 100, 200, more? ]]></description>
		<content:encoded><![CDATA[<p>I cannot wait for this game. It will most likely one of my top 5 games of 2009. All the info from here and IGN are getting me so excited. Everything seems so well thought-out and polished. Great work and I hope it sells well so we can get a sequel!</p>
<p>p.s. how many ways can we kill enemies? the word hundreds was mentioned but is that 100, 200, more?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GoNintendo &#187; Blog Archive &#187; MadWorld blog update - The enemies of MadWorld- What are you waiting for?</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-254</link>
		<dc:creator><![CDATA[GoNintendo &#187; Blog Archive &#187; MadWorld blog update - The enemies of MadWorld- What are you waiting for?]]></dc:creator>
		<pubDate>Tue, 03 Mar 2009 19:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-254</guid>
		<description><![CDATA[[...] Full blog post here [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Full blog post here [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tukang Nggame Nintendo &#124; Platinum Games discusses enemy AI in MadWorld</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-251</link>
		<dc:creator><![CDATA[Tukang Nggame Nintendo &#124; Platinum Games discusses enemy AI in MadWorld]]></dc:creator>
		<pubDate>Tue, 03 Mar 2009 18:47:05 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-251</guid>
		<description><![CDATA[[...] the Platinum Games blog, as it&#8217;s been a wonderful source of interesting stuff leading up to next week&#8217;s release [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the Platinum Games blog, as it&#8217;s been a wonderful source of interesting stuff leading up to next week&#8217;s release [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: majid</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-250</link>
		<dc:creator><![CDATA[majid]]></dc:creator>
		<pubDate>Tue, 03 Mar 2009 18:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-250</guid>
		<description><![CDATA[Thanx Hirono Sato for the post 
and thank you for covering all kinds of enemy AI 
and I like the thought of making scoring high points the true difficulty  instead of enemy AI 
 
can&#039;t wait, no kidding! ]]></description>
		<content:encoded><![CDATA[<p>Thanx Hirono Sato for the post</p>
<p>and thank you for covering all kinds of enemy AI</p>
<p>and I like the thought of making scoring high points the true difficulty  instead of enemy AI</p>
<p>can&#039;t wait, no kidding!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Platinum Games discusses enemy AI in MadWorld &#124; Wii News</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-249</link>
		<dc:creator><![CDATA[Platinum Games discusses enemy AI in MadWorld &#124; Wii News]]></dc:creator>
		<pubDate>Tue, 03 Mar 2009 18:26:54 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-249</guid>
		<description><![CDATA[[...] the Platinum Games blog, as it&#8217;s been a wonderful source of interesting stuff leading up to next week&#8217;s release [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the Platinum Games blog, as it&#8217;s been a wonderful source of interesting stuff leading up to next week&#8217;s release [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Platinum Games discusses enemy AI in MadWorld &#124; Wii Crazed</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-248</link>
		<dc:creator><![CDATA[Platinum Games discusses enemy AI in MadWorld &#124; Wii Crazed]]></dc:creator>
		<pubDate>Tue, 03 Mar 2009 17:48:04 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-248</guid>
		<description><![CDATA[[...] the Platinum Games blog, as it&#8217;s been a wonderful source of interesting stuff leading up to next week&#8217;s release [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the Platinum Games blog, as it&#8217;s been a wonderful source of interesting stuff leading up to next week&#8217;s release [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Platinum Games discusses enemy AI in MadWorld &#124; Reviews Manual</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-247</link>
		<dc:creator><![CDATA[Platinum Games discusses enemy AI in MadWorld &#124; Reviews Manual]]></dc:creator>
		<pubDate>Tue, 03 Mar 2009 17:43:06 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-247</guid>
		<description><![CDATA[[...] the Platinum Games blog, as it&#8217;s been a wonderful source of interesting stuff directive up to incoming week&#8217;s [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the Platinum Games blog, as it&#8217;s been a wonderful source of interesting stuff directive up to incoming week&#8217;s [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marink</title>
		<link>http://platinumgames.com/2009/03/03/the-enemies-of-madworld/#comment-245</link>
		<dc:creator><![CDATA[Marink]]></dc:creator>
		<pubDate>Tue, 03 Mar 2009 13:44:25 +0000</pubDate>
		<guid isPermaLink="false">http://platinumgames.com/?p=1115#comment-245</guid>
		<description><![CDATA[Ya-hoo!! 
One week left, and I&#039;ll be killing Grunts and laughing my ass off in no time. 
PlatinumGames Rocks! 
MADWORLD!!! ]]></description>
		<content:encoded><![CDATA[<p>Ya-hoo!!</p>
<p>One week left, and I&#039;ll be killing Grunts and laughing my ass off in no time.</p>
<p>PlatinumGames Rocks!</p>
<p>MADWORLD!!!</p>
]]></content:encoded>
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